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ASEAN and Korea to upgrade digital cooperation through the game exhibition in Korea

ContactProgram Inquiries: An Jin-hun, Officer, TIU (02-2287-1123, jha@aseankorea.org)
Press Inquiries: Hwang Ji-seon, Officer, IDU  (+82-2-2287-1149, hjs@aseankorea.org)
ASEAN-Korea Centre is an International Organization mandated to promote economic and socio-cultural cooperation between ASEAN Member States and Korea.

ASEAN and Korea to upgrade digital cooperation through the game exhibition in Korea

- ASEAN Pavilion to be set up at the G-STAR 2017 (16-18 Nov., BEXCO, Busan, Korea) -

Seoul, Korea - The ASEAN-Korea Centre (Secretary General Kim Young-sun) will set up an ASEAN Pavilion at the Global Game Exhibition G-STAR from 16 to 18 November at Busan Exhibition & Convention Center (BEXCO), Busan, Korea. 30 game companies from 9 ASEAN countries will be invited to showcase a wide selection of game products, both software and hardware, to the Korean businesses and public.


Kim Young-sun, Secretary General of the ASEAN-Korea Centre noted that, “With the advent of Industry 4.0, it is imperative for ASEAN to foster robust productivity through innovation and technology to increase competitive edge in the global market. In this regard, ASEAN game industry is deemed one of the most promising sectors amid rapidly growing demands driven by rising smartphone penetration, improving internet infrastructure, and expanding middle class income. As Korea’s game market is considered most advanced in the world, this program would serve as a great platform for ASEAN and Korea to share good practices and explore possible collaborations, thus enhancing mutually beneficial partnership between the two regions.”


From 16 to 18 November, 30 ASEAN game companies will showcase software such as online, mobile, video, board, and console game as well as related hardware at the ASEAN Pavilion at the G-STAR. During the exhibition, the participating companies are expected to be given an opportunity not only to showcase their service products but also to build business networks with partners from Korea and abroad. Prior to the exhibition, the Workshop on ASEAN-Korea Cooperation on Game Industry will be also held on 14 November with an aim to share current status of the game industries in ASEAN countries and Korea. Furthermore, on 15 November, an industrial visit to the Creative Economy and Innovation Center is scheduled to gain a first-hand knowledge on the game industry in Korea.


In line with the ASEAN’s effort to transform into a digitally-enabled economy as emphasized through the ASEAN ICT Masterplan 2020, the ASEAN-Korea Centre has been carrying out its trade and investment programs in the sectors of ICT, e-commerce, smart city, smart manufacturing, and robotics. The exhibition at the G-STAR is the largest annual program in this segment involving 9 ASEAN countries, Brunei, Cambodia, Indonesia, Malaysia, Myanmar, Philippines, Singapore, Thailand, and Vietnam.


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